protected override void SetupCommandBuffer(RenderTexture renderTexture) { #if CAPTURE_ACTION CameraCaptureBridge.AddCaptureAction(targetCamera, AddCaptureCommands); #else CameraCapture.AddCaptureAction(targetCamera, AddCaptureCommands); #endif }
protected override void SetupCommandBuffer(RenderTexture renderTexture) { CameraCapture.AddCaptureAction(targetCamera, AddCaptureCommands); }