예제 #1
0
        protected override void InitAudioSystem()
        {
            //Console.WriteLine("InitAudioSystem()");
            AudioHTMLNativeCalls.Init();
            unlocked = AudioHTMLNativeCalls.IsUnlocked();
            //Console.WriteLine("(re) checking un-locked: ");
            //Console.WriteLine(unlocked ? "true" : "false");

            TinyEnvironment env = World.TinyEnvironment();
            AudioConfig     ac  = env.GetConfigData <AudioConfig>();

            ac.initialized = true;
            ac.unlocked    = unlocked;
            env.SetConfigData(ac);
        }
예제 #2
0
 protected override void InitAudioSystem()
 {
     //Console.WriteLine("InitAudioSystem()");
     AudioHTMLNativeCalls.Init();
 }