예제 #1
0
        public override UnityContext GetUnityContext()
        {
            UnityContext unityContext = new UnityContext();

            HardwareInfo hardwareInfo = this.GetOSHardwareInfo();
            if (hardwareInfo != null)
            {
                if (hardwareInfo.Version != null)
                {
                    String deviceModel = hardwareInfo.Version;
                    if (deviceModel.IndexOf("iPad") >= 0)
                    {
                        unityContext.iPad = true;
                    }
                    else if (deviceModel.IndexOf("iPhone") >= 0)
                    {
                        unityContext.iPhone = true;
                    }
                    else if (deviceModel.IndexOf("iPod") >= 0)
                    {
                        unityContext.iPod = true;
                    }
                }
            }

            return unityContext;
        }
예제 #2
0
 public override UnityContext GetUnityContext()
 {
     UnityContext unityContext = new UnityContext();
     unityContext.Windows = true;
     return unityContext;
 }