예제 #1
0
        /// <summary>
        /// This function is called when the MonoBehaviour will be destroyed.
        /// </summary>
        protected virtual void OnDestroy()
        {
            Buttons.Disable();

            if (!IsTemplate)
            {
                templates = null;
                return;
            }

            // if FindTemplates never called than TemplateName == null
            if (TemplateName != null)
            {
                Templates.Delete(TemplateName);
            }
        }
예제 #2
0
 void OnDestroy()
 {
     Templates.Delete(key);
 }
예제 #3
0
 /// <summary>
 /// Deletes the template by name.
 /// </summary>
 /// <param name="template">Template.</param>
 static public void DeleteTemplate(string template)
 {
     Templates.Delete(template);
 }
예제 #4
0
 /// <summary>
 /// Remove template.
 /// </summary>
 protected virtual void OnDestroy()
 {
     Templates.Delete(key);
 }