/// <summary> /// This function is called when the MonoBehaviour will be destroyed. /// </summary> protected virtual void OnDestroy() { Buttons.Disable(); if (!IsTemplate) { templates = null; return; } // if FindTemplates never called than TemplateName == null if (TemplateName != null) { Templates.Delete(TemplateName); } }
void OnDestroy() { Templates.Delete(key); }
/// <summary> /// Deletes the template by name. /// </summary> /// <param name="template">Template.</param> static public void DeleteTemplate(string template) { Templates.Delete(template); }
/// <summary> /// Remove template. /// </summary> protected virtual void OnDestroy() { Templates.Delete(key); }