public override UE4TestConfig GetConfiguration() { UE4TestConfig Config = base.GetConfiguration(); UnrealTestRole ClientRole = Config.RequireRole(UnrealTargetRole.Client); ClientRole.Controllers.Add(GauntletController); Config.MaxDuration = 30 * 60; // 10 minutes: this is a time limit, not the time the tests will take return(Config); }
public override UE4TestConfig GetConfiguration() { // just need a single client UE4TestConfig Config = base.GetConfiguration(); UnrealTestRole ClientRole = Config.RequireRole(UnrealTargetRole.Client); ClientRole.Controllers.Add("FortGPUtestbedPerfTest"); Config.MaxDuration = 5 * 60; // 5min should be plenty return(Config); }
public override UE4TestConfig GetConfiguration() { // just need a single client UE4TestConfig Config = base.GetConfiguration(); UnrealTestRole ClientRole = Config.RequireRole(UnrealTargetRole.Client); ClientRole.CommandLine += " -unattended"; Config.MaxDuration = 5 * 600; // 5min should be plenty return(Config); }