public override UE4TestConfig GetConfiguration()
        {
            UE4TestConfig  Config     = base.GetConfiguration();
            UnrealTestRole ClientRole = Config.RequireRole(UnrealTargetRole.Client);

            ClientRole.Controllers.Add(GauntletController);
            Config.MaxDuration = 30 * 60;             // 10 minutes: this is a time limit, not the time the tests will take
            return(Config);
        }
예제 #2
0
        public override UE4TestConfig GetConfiguration()
        {
            // just need a single client
            UE4TestConfig Config = base.GetConfiguration();

            UnrealTestRole ClientRole = Config.RequireRole(UnrealTargetRole.Client);

            ClientRole.Controllers.Add("FortGPUtestbedPerfTest");
            Config.MaxDuration = 5 * 60;                    // 5min should be plenty
            return(Config);
        }
        public override UE4TestConfig GetConfiguration()
        {
            // just need a single client
            UE4TestConfig Config = base.GetConfiguration();

            UnrealTestRole ClientRole = Config.RequireRole(UnrealTargetRole.Client);

            ClientRole.CommandLine += " -unattended";
            Config.MaxDuration      = 5 * 600;                  // 5min should be plenty
            return(Config);
        }