public override void execute(TouhouCardEngine.CardEngine engine) { //玩家的最大能量加1但是不超过10,充满玩家的能量。 engine.setProp("currentPlayer", player); engine.setMaxGem(player, player.getProp <int>("maxGem") + 1); engine.setGem(player, player.getProp <int>("maxGem")); //抽一张牌 engine.draw(player); //使随从可以攻击 foreach (Card card in player["Field"]) { card.setProp("isReady", true); card.setProp("attackTimes", 0); } //开始烧绳倒计时 //Task.Run(() => //{ // Thread.Sleep(20000); // //开始烧绳 // engine.doEvent(new CountDownEvent(player, 10)); //}); }