public LayerManager(int max) { MaxLayers = max; textures = new LookupStrInt(max); widths = new LookupStrInt(max); heights = new LookupStrInt(max); _layer = new Layer(); _layer.set(0, 0, 0); }
public LayerManager(int max) { MaxLayers = max; textures = new LookupStrInt(max); widths = new LookupStrInt(max); heights = new LookupStrInt(max); _layer = new Layer(); _layer.set(0,0,0); }
public TextureManager() { rawTextures = new Dictionary<string, int>(); builder = new Texturebuilder(); rawSpr = new List<Bitmap>(); texturenamesSpr = new LookupStrInt(1000); rawGui= new List<Bitmap>(); texturenamesGui = new LookupStrInt(1000); }
public TextureManager() { rawTextures = new Dictionary <string, int>(); builder = new Texturebuilder(); rawSpr = new List <Bitmap>(); texturenamesSpr = new LookupStrInt(1000); rawGui = new List <Bitmap>(); texturenamesGui = new LookupStrInt(1000); }