Esempio n. 1
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 public LayerManager(int max)
 {
     MaxLayers = max;
     textures  = new LookupStrInt(max);
     widths    = new LookupStrInt(max);
     heights   = new LookupStrInt(max);
     _layer    = new Layer();
     _layer.set(0, 0, 0);
 }
Esempio n. 2
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 public LayerManager(int max)
 {
     MaxLayers = max;
     textures = new LookupStrInt(max);
     widths = new LookupStrInt(max);
     heights = new LookupStrInt(max);
     _layer = new Layer();
     _layer.set(0,0,0);
 }
Esempio n. 3
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        public TextureManager()
        {
            rawTextures = new Dictionary<string, int>();
            builder = new Texturebuilder();

            rawSpr = new List<Bitmap>();
            texturenamesSpr = new LookupStrInt(1000);
            rawGui= new List<Bitmap>();
            texturenamesGui = new LookupStrInt(1000);
        }
Esempio n. 4
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        public TextureManager()
        {
            rawTextures = new Dictionary <string, int>();
            builder     = new Texturebuilder();

            rawSpr          = new List <Bitmap>();
            texturenamesSpr = new LookupStrInt(1000);
            rawGui          = new List <Bitmap>();
            texturenamesGui = new LookupStrInt(1000);
        }