public override void Resolve(StyleResolver <StyleData> resolver) { base.Resolve(resolver); var buttonResolver = resolver.ForType <ButtonStyleData>(); buttonResolver.Resolve(ref background, d => d.background); buttonResolver.Resolve(ref text, d => d.text); }
public override void Resolve(StyleResolver <StyleData> resolver) { base.Resolve(resolver); var scrollbarResolver = resolver.ForType <ScrollbarStyleData>(); scrollbarResolver.Resolve(ref background, d => d.background); scrollbarResolver.Resolve(ref handle, d => d.handle); }
public override void Resolve(StyleResolver <StyleData> resolver) { base.Resolve(resolver); var sliderResolver = resolver.ForType <SliderStyleData>(); sliderResolver.Resolve(ref background, d => d.background); sliderResolver.Resolve(ref fill, d => d.fill); sliderResolver.Resolve(ref handle, d => d.handle); }
public override void Resolve(StyleResolver <StyleData> resolver) { base.Resolve(resolver); var imageResolver = resolver.ForType <ImageStyleData>(); imageResolver.Resolve(ref sprite, d => d.sprite); imageResolver.Resolve(ref preserveAspect, d => d.preserveAspect); imageResolver.Resolve(ref fillCenter, d => d.fillCenter); imageResolver.Resolve(ref useSpriteMesh, d => d.useSpriteMesh); imageResolver.Resolve(ref pixelsPerUnitMultiplier, d => d.pixelsPerUnitMultiplier); }
public override void Resolve(StyleResolver <StyleData> resolver) { base.Resolve(resolver); var toggleResolver = resolver.ForType <ToggleStyleData>(); toggleResolver.Resolve(ref toggleTransition, d => d.toggleTransition); toggleResolver.Resolve(ref background, d => d.background); toggleResolver.Resolve(ref checkmarkBackground, d => d.checkmarkBackground); toggleResolver.Resolve(ref checkmark, d => d.checkmark); toggleResolver.Resolve(ref text, d => d.text); }
public override void Resolve(StyleResolver <StyleData> resolver) { var elementResolver = resolver.ForType <ElementStyleData>(); elementResolver.Resolve(ref minWidth, d => d.minWidth); elementResolver.Resolve(ref minHeight, d => d.minHeight); elementResolver.Resolve(ref preferredWidth, d => d.preferredWidth); elementResolver.Resolve(ref preferredHeight, d => d.preferredHeight); elementResolver.Resolve(ref flexibleWidth, d => d.flexibleWidth); elementResolver.Resolve(ref flexibleHeight, d => d.flexibleHeight); elementResolver.Resolve(ref horizontalFit, d => d.horizontalFit); elementResolver.Resolve(ref verticalFit, d => d.verticalFit); }
public override void Resolve(StyleResolver <StyleData> resolver) { base.Resolve(resolver); var dropdownResolver = resolver.ForType <DropdownStyleData>(); dropdownResolver.Resolve(ref alphaFadeSpeed, d => d.alphaFadeSpeed); dropdownResolver.Resolve(ref background, d => d.background); dropdownResolver.Resolve(ref arrow, d => d.arrow); dropdownResolver.Resolve(ref text, d => d.text); dropdownResolver.Resolve(ref dropdownBackground, d => d.dropdownBackground); dropdownResolver.Resolve(ref dropdownItem, d => d.dropdownItem); }
public override void Resolve(StyleResolver <StyleData> resolver) { base.Resolve(resolver); var graphicResolver = resolver.ForType <GraphicStyleData>(); graphicResolver.Resolve(ref shadowType, d => d.shadowType); graphicResolver.Resolve(ref shadowDistance, d => d.shadowDistance); graphicResolver.Resolve(ref shadowColor, d => d.shadowColor); graphicResolver.Resolve(ref shadowUseGraphicAlpha, d => d.shadowUseGraphicAlpha); graphicResolver.Resolve(ref color, d => d.color); graphicResolver.Resolve(ref material, d => d.material); }
public override void Resolve(StyleResolver <StyleData> resolver) { base.Resolve(resolver); var inputResolver = resolver.ForType <InputFieldStyleData>(); inputResolver.Resolve(ref caretBlinkRate, d => d.caretBlinkRate); inputResolver.Resolve(ref caretWidth, d => d.caretWidth); inputResolver.Resolve(ref caretColor, d => d.caretColor); inputResolver.Resolve(ref selectionColor, d => d.selectionColor); inputResolver.Resolve(ref background, d => d.background); inputResolver.Resolve(ref placeholder, d => d.placeholder); inputResolver.Resolve(ref text, d => d.text); }
public override void Resolve(StyleResolver <StyleData> resolver) { base.Resolve(resolver); var scrollResolver = resolver.ForType <ScrollRectStyleData>(); scrollResolver.Resolve(ref movementType, d => d.movementType); scrollResolver.Resolve(ref elasticity, d => d.elasticity); scrollResolver.Resolve(ref inertia, d => d.inertia); scrollResolver.Resolve(ref decelerationRate, d => d.decelerationRate); scrollResolver.Resolve(ref scrollSensitivity, d => d.scrollSensitivity); scrollResolver.Resolve(ref background, d => d.background); scrollResolver.Resolve(ref scrollBar, d => d.scrollBar); }
public override void Resolve(StyleResolver <StyleData> resolver) { base.Resolve(resolver); var textResolver = resolver.ForType <TextStyleData>(); textResolver.Resolve(ref font, d => d.font); textResolver.Resolve(ref fontStyle, d => d.fontStyle); textResolver.Resolve(ref fontSize, d => d.fontSize); textResolver.Resolve(ref lineSpacing, d => d.lineSpacing); textResolver.Resolve(ref richText, d => d.richText); textResolver.Resolve(ref alignment, d => d.alignment); textResolver.Resolve(ref alignByGeometry, d => d.alignByGeometry); textResolver.Resolve(ref horizontalOverflow, d => d.horizontalOverflow); textResolver.Resolve(ref verticalOverflow, d => d.verticalOverflow); textResolver.Resolve(ref bestFit, d => d.bestFit); textResolver.Resolve(ref bestFitMinSize, d => d.bestFitMinSize); textResolver.Resolve(ref bestFitMaxSize, d => d.bestFitMaxSize); }
public override void Resolve(StyleResolver <StyleData> resolver) { base.Resolve(resolver); var selectableData = resolver.ForType <SelectableStyleData>(); selectableData.Resolve(ref transition, d => d.transition); selectableData.Resolve(ref colorNormal, d => d.colorNormal); selectableData.Resolve(ref colorHighlighted, d => d.colorHighlighted); selectableData.Resolve(ref colorPressed, d => d.colorPressed); selectableData.Resolve(ref colorSelected, d => d.colorSelected); selectableData.Resolve(ref colorDisabled, d => d.colorDisabled); selectableData.Resolve(ref colorMultiplier, d => d.colorMultiplier); selectableData.Resolve(ref colorFadeDuration, d => d.colorFadeDuration); selectableData.Resolve(ref spriteHighlighted, d => d.spriteHighlighted); selectableData.Resolve(ref spritePressed, d => d.spritePressed); selectableData.Resolve(ref spriteSelected, d => d.spriteSelected); selectableData.Resolve(ref spriteDisabled, d => d.spriteDisabled); }