private void buttonAttackUp_Click(object sender, EventArgs e) { _game.Attack(Direction.Up, _random); UpdateGame(); if (pictureBoxItemBluePotion.BorderStyle == BorderStyle.FixedSingle) { buttonAttackDown.Show(); buttonAttackLeft.Show(); buttonAttackRight.Show(); buttonAttackUp.Text = "↑"; pictureBoxItemBluePotion.Visible = false; _game.RemoveWeaponInRoom(true); } if (pictureBoxItemRedPotion.BorderStyle == BorderStyle.FixedSingle) { buttonAttackDown.Show(); buttonAttackLeft.Show(); buttonAttackRight.Show(); buttonAttackUp.Text = "↑"; pictureBoxItemRedPotion.Visible = false; _game.RemoveWeaponInRoom(false); } }