//sets up an airport for an airline private static void SetupScenarioAirport(Airline airline, Airport airport, int quantity = 2) { for (int i = 0; i < quantity; i++) { if (!AirportHelpers.HasFreeGates(airport,airline)) AirportHelpers.RentGates(airport, airline); } AirportFacility checkinFacility = AirportFacilities.GetFacilities(AirportFacility.FacilityType.CheckIn).Find(f => f.TypeLevel == 1); AirportFacility facility = AirportFacilities.GetFacilities(AirportFacility.FacilityType.Service).Find((delegate(AirportFacility f) { return f.TypeLevel == 1; })); airport.setAirportFacility(airline, facility, GameObject.GetInstance().GameTime); airport.setAirportFacility(airline, checkinFacility, GameObject.GetInstance().GameTime); }