예제 #1
0
 /// <summary>
 /// Updates the controller using the time per frame interpolation
 /// index.
 /// </summary>
 /// <param name="time">Interpolation timing snapshot</param>
 /// <param name="caller">Spatial calling the update method</param>
 public abstract void Update(GameTime time, Spatial caller);
예제 #2
0
 /// <summary>
 /// Sets the spatial used during the comparison
 /// </summary>
 /// <param name="target">Spatial to use</param>
 public void SetSpatial(Spatial target)
 {
     _target = target;
 }