static LiquidRenderer() { LiquidRenderer.WATERFALL_LENGTH = new int[] { 10, 3, 2 }; LiquidRenderer.DEFAULT_OPACITY = new float[] { 0.6f, 0.95f, 0.95f }; LiquidRenderer.EMPTY_TILE = new Tile(); LiquidRenderer.Instance = new LiquidRenderer(); }
static LiquidRenderer() { byte[] numArray1 = new byte[5]; numArray1[3] = byte.MaxValue; LiquidRenderer.WAVE_MASK_STRENGTH = numArray1; byte[] numArray2 = new byte[5]; numArray2[1] = (byte)200; numArray2[2] = (byte)240; LiquidRenderer.VISCOSITY_MASK = numArray2; LiquidRenderer.Instance = new LiquidRenderer(); }
public static void LoadContent() { LiquidRenderer.Instance = new LiquidRenderer(); LiquidRenderer.Instance.PrepareAssets(); }