internal static UInt16 RotateRight(this UInt16 i, int distance) { const int size = sizeof(UInt16) * 8; ThrowOnInvalidArgument(distance, size); return(i.RotateRight_NoChecks(distance)); }
internal static UInt16 RotateRight(this UInt16 i, int distance) { const int size = sizeof(UInt16) * 8; ThrowOnInvalidArgument(distance, size); return(i.RotateRight_NoChecks(distance)); }