internal override void Execute(ActivityExecutionContext context)
        {
            base.Execute(context);
            StateActivity state = (StateActivity)base.State.Activities[this.ChildStateName];

            StateActivity.ExecuteState(context, state);
        }
예제 #2
0
        internal override void Execute(ActivityExecutionContext context)
        {
            base.Execute(context);
            StateActivity childState = (StateActivity)this.State.Activities[this.ChildStateName];

            Debug.Assert(childState.Enabled);
            StateActivity.ExecuteState(context, childState);
        }