internal WindowsInternalPlayer() : base(100) { _Father = null; _MediaElement = new MediaElement(); _MediaElement.BeginInit(); _MediaElement.EndInit(); _MediaElement.LoadedBehavior = MediaState.Manual; _MediaElement.UnloadedBehavior = MediaState.Manual; _MediaElement.Clock = null; _MediaElement.MediaEnded += ((O, E) => OnTrackEnd()); _MediaElement.MediaOpened += ((o, e) => OnTrackLoadedPlay()); _MediaElement.MediaFailed += ((o, e) => OnBroken()); }