internal WindowsInternalPlayer()
            : base(100)
        {
            _Father = null;
            _MediaElement = new MediaElement();
            _MediaElement.BeginInit();
            _MediaElement.EndInit();
            _MediaElement.LoadedBehavior = MediaState.Manual;
            _MediaElement.UnloadedBehavior = MediaState.Manual;
            _MediaElement.Clock = null;
            _MediaElement.MediaEnded += ((O, E) => OnTrackEnd());
            _MediaElement.MediaOpened += ((o, e) => OnTrackLoadedPlay());
            _MediaElement.MediaFailed += ((o, e) => OnBroken());

        }