예제 #1
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 public Float64Array(ArrayBuffer buffer, int byteOffset, int length) : base(buffer, byteOffset, length)
 {
 }
예제 #2
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 public Float64Array(ArrayBuffer buffer) : base(buffer)
 {
 }
예제 #3
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 public Float64Array(ArrayBuffer buffer, int byteOffset) : base(buffer, byteOffset)
 {
 }
예제 #4
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 public Uint32Array(ArrayBuffer buffer, int byteOffset) : base(buffer, byteOffset)
 {
 }
예제 #5
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 public Uint32Array(ArrayBuffer buffer, int byteOffset, int length) : base(buffer, byteOffset, length)
 {
 }
예제 #6
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 public Int8Array(ArrayBuffer buffer, int byteOffset) : base(buffer, byteOffset)
 {
 }
예제 #7
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 public Uint32Array(ArrayBuffer buffer) : base(buffer)
 {
 }
예제 #8
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 public Int8Array(ArrayBuffer buffer) : base(buffer)
 {
 }
예제 #9
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 protected TypedArray(ArrayBuffer buffer, int byteOffset, int length) : base(typeof(T).Name, buffer, byteOffset, length)
 {
 }
예제 #10
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 protected TypedArray(ArrayBuffer buffer) : base(typeof(T).Name, buffer)
 {
 }
예제 #11
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 protected TypedArray(ArrayBuffer buffer, int byteOffset, int length) : base(Interop.Runtime.New <T>(buffer, byteOffset, length))
 {
 }
예제 #12
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 protected TypedArray(ArrayBuffer buffer) : base(Interop.Runtime.New <T>(buffer))
 {
 }