public static Offset <VariableData> CreateVariableData(FlatBufferBuilder builder, int id = 0, Offset <VariableParameters> parameters = default(Offset <VariableParameters>), VectorOffset keyFrames = default(VectorOffset)) { builder.StartObject(3); VariableData.AddKeyFrames(builder, keyFrames); VariableData.AddParameters(builder, parameters); VariableData.AddId(builder, id); return(VariableData.EndVariableData(builder)); }
public VariableData GetVariables(VariableData obj, int j) { int o = __offset(8); return o != 0 ? obj.__init(__indirect(__vector(o) + j * 4), bb) : null; }
public static VariableData GetRootAsVariableData(ByteBuffer _bb, VariableData obj) { return (obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public static VariableData GetRootAsVariableData(ByteBuffer _bb, VariableData obj) { return(obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
public VariableData GetVariables(VariableData obj, int j) { int o = __offset(8); return(o != 0 ? obj.__init(__indirect(__vector(o) + j * 4), bb) : null); }