public override void Handle(PlayerMovePacket packet) { //Console.WriteLine("Move: {0:0.00}|{1:0.00}|{2:0.00}", packet.X, packet.Y, packet.Z); player.X = packet.X; player.Y = packet.Y; player.Z = packet.Z; }
public virtual void Handle(PlayerMovePacket packet) { Handle(packet as Packet); }