public override void GetWeaponCrit(Player player, ref int crit) { // Adds crit bonuses crit += DraconicDamagePlayer.ModPlayer(player).draconicCrit; }
public override void GetWeaponDamage(Player player, ref int damage) { damage = (int)(damage * DraconicDamagePlayer.ModPlayer(player).draconicDamage + 5E-06f); }
public override void GetWeaponKnockback(Player player, ref float knockback) { // Adds knockback bonuses knockback += DraconicDamagePlayer.ModPlayer(player).draconicKnockback; }