public override void GetWeaponCrit(Player player, ref int crit)
 {
     // Adds crit bonuses
     crit += DraconicDamagePlayer.ModPlayer(player).draconicCrit;
 }
 public override void GetWeaponDamage(Player player, ref int damage)
 {
     damage = (int)(damage * DraconicDamagePlayer.ModPlayer(player).draconicDamage + 5E-06f);
 }
 public override void GetWeaponKnockback(Player player, ref float knockback)
 {
     // Adds knockback bonuses
     knockback += DraconicDamagePlayer.ModPlayer(player).draconicKnockback;
 }