internal UpdateMachineAuthCallback( CMsgClientUpdateMachineAuth msg ) #endif { Data = msg.bytes; BytesToWrite = ( int )msg.cubtowrite; Offset = ( int )msg.offset; FileName = msg.filename; OneTimePassword = new OTPDetails { Type = msg.otp_type, Identifier = msg.otp_identifier, SharedSecret = msg.otp_sharedsecret, TimeDrift = msg.otp_timedrift, }; }
internal UpdateMachineAuthCallback( SteamClient client, CMsgClientUpdateMachineAuth msg ) : base( client )