private void VersionSync(object sender, DoWorkEventArgs e) { string html = Network.GET(LastestUrl); e.Result = Parser.GetLastestVersion(html); }
public Idol(int id, string rarity, string imageUrl, int infoId, string type, int vocal, int dance, int visual, string[] names, string[] skills) { this.Id = id; switch (rarity) { case "N": this.RarityNumber = 1; this.Rarity = Rarity.N; break; case "N+": this.RarityNumber = 2; this.Rarity = Rarity.N; break; case "R": this.RarityNumber = 3; this.Rarity = Rarity.R; break; case "R+": this.RarityNumber = 4; this.Rarity = Rarity.R; break; case "SR": this.RarityNumber = 5; this.Rarity = Rarity.SR; break; case "SR+": this.RarityNumber = 6; this.Rarity = Rarity.SR; break; case "SSR": this.RarityNumber = 7; this.Rarity = Rarity.SSR; break; case "SSR+": this.RarityNumber = 8; this.Rarity = Rarity.SSR; break; } this.ImageUrl = imageUrl; this.InfoId = infoId; switch (type) { case "큐트": this.Type = Type.Cute; break; case "쿨": this.Type = Type.Cool; break; case "패션": this.Type = Type.Passion; break; } this.Vocal = vocal; this.Dance = dance; this.Visual = visual; this.Name = names[0]; if (names.Length > 1) { this.OriginalName = names[1]; } //Console.WriteLine("{0}", skills.Length); foreach (string skill in skills) { string[] split = skill.Split(':'); //Console.WriteLine("{0} {1}", split[0], split[1]); string[] centerSkillSplit = { "센터 효과" }; string infoScore = Network.GET(string.Format("{0}={1}", Network.InfoEndPoint, infoId)); this.CenterSkillType = CenterSkillType.Unknown; this.CenterSkillCondition = CenterSkillCondition.None; if (infoScore.IndexOf("큐트 아이돌만 편성") >= 0) { this.CenterSkillCondition = CenterSkillCondition.Cute; } else if (infoScore.IndexOf("쿨 아이돌만 편성") >= 0) { this.CenterSkillCondition = CenterSkillCondition.Cool; } else if (infoScore.IndexOf("패션 아이돌만 편성") >= 0) { this.CenterSkillCondition = CenterSkillCondition.Passion; } else if (infoScore.IndexOf("3 타입 아이돌이 전부 편성") >= 0) { this.CenterSkillCondition = CenterSkillCondition.All; } if (infoScore.IndexOf("큐트 아이돌의") >= 0) { this.CenterSkillType = CenterSkillType.Cute; } else if (infoScore.IndexOf("쿨 아이돌의") >= 0) { this.CenterSkillType = CenterSkillType.Cool; } else if (infoScore.IndexOf("패션 아이돌의") >= 0) { this.CenterSkillType = CenterSkillType.Passion; } else if (infoScore.IndexOf("모두의") >= 0) { this.CenterSkillType = CenterSkillType.All; } if (split[0] == "C") { switch (split[1]) { case "보컬어필": this.CenterSkill = CenterSkill.Vocal; break; case "댄스어필": this.CenterSkill = CenterSkill.Dance; break; case "비쥬얼어필": this.CenterSkill = CenterSkill.Visual; break; case "전어필": this.CenterSkill = CenterSkill.All; break; case "라이프UP": this.CenterSkill = CenterSkill.Life; break; case "포춘 프레젠트": this.CenterSkill = CenterSkill.Present; break; case "신데렐라 챰": this.CenterSkill = CenterSkill.Charm; break; default: this.CenterSkill = CenterSkill.None; break; } } else if (split[0] == "S") { switch (split[1]) { case "스코어": this.Skill = Skill.Score; break; case "콤보보너스": this.Skill = Skill.Combo; break; case "회복": this.Skill = Skill.Heal; break; case "판강": string infoJudge = Network.GET(string.Format("{0}={1}", Network.InfoEndPoint, infoId)); if (infoJudge == null) { this.Skill = Skill.None; } else { if (infoJudge.IndexOf("GREAT를") >= 0) { this.Skill = Skill.PerfectSupport; } else if (infoJudge.IndexOf("GREAT/NICE") >= 0) { this.Skill = Skill.PerfectSupport; } else if (infoJudge.IndexOf("NICE여도") >= 0) { this.Skill = Skill.ComboSupport; } else { this.Skill = Skill.None; } } break; case "오버로드": this.Skill = Skill.Overload; break; case "무적": this.Skill = Skill.Guard; break; default: this.Skill = Skill.None; break; } } } }