public static void Parse(Replay replay, byte[] buffer)
        {
            int headerSize = 4;

            if (replay.ReplayBuild >= 17326) // 1.2.0
            {
                headerSize = 5;
            }

            var numAttributes = BitConverter.ToInt32(buffer, headerSize);

            var attributes = new ReplayAttribute[numAttributes];

            int initialOffset = 4 + headerSize;

            for (int i = 0; i < numAttributes; i++)
            {
                attributes[i] = ReplayAttribute.Parse(buffer, initialOffset + (i * 13));
            }

            var rae = new ReplayAttributeEvents {
                Attributes = attributes
            };

            rae.ApplyAttributes(replay);
        }