public unsafe static long $Invoke17(long instance, long *args) { return(GCHandledObjects.ObjectToGCHandle(SquadUtils.IsPlayerInSquad(Marshal.PtrToStringUni(*(IntPtr *)args), (Squad)GCHandledObjects.GCHandleToObject(args[1])))); }
public unsafe static long $Invoke17(long instance, long *args) { return(GCHandledObjects.ObjectToGCHandle(SquadUtils.IsPlayerInSquad(Marshal.PtrToStringUni(*(IntPtr *)args), (Squad)GCHandledObjects.GCHandleToObject(args[1])))); }