public static bool IsPlayerSquadWarTroopsAtMaxCapacity() { SquadMemberWarData currentMemberWarData = Service.Get <SquadController>().WarManager.GetCurrentMemberWarData(); if (currentMemberWarData != null) { int donatedWarTroopStorageUsedByCurrentPlayer = SquadUtils.GetDonatedWarTroopStorageUsedByCurrentPlayer(); int squadStorageCapacity = currentMemberWarData.BaseMap.GetSquadStorageCapacity(); return(donatedWarTroopStorageUsedByCurrentPlayer >= squadStorageCapacity); } return(false); }
public unsafe static long $Invoke7(long instance, long *args) { return(GCHandledObjects.ObjectToGCHandle(SquadUtils.GetDonatedWarTroopStorageUsedByCurrentPlayer())); }