static int Reverse(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 1) { Spine.ExposedList <Spine.Animation> obj = (Spine.ExposedList <Spine.Animation>)ToLua.CheckObject <Spine.ExposedList <Spine.Animation> >(L, 1); obj.Reverse(); return(0); } else if (count == 3) { Spine.ExposedList <Spine.Animation> obj = (Spine.ExposedList <Spine.Animation>)ToLua.CheckObject <Spine.ExposedList <Spine.Animation> >(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); int arg1 = (int)LuaDLL.luaL_checknumber(L, 3); obj.Reverse(arg0, arg1); return(0); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: Spine.ExposedList<Spine.Animation>.Reverse")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int _CreateSpine_Animation(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 3) { string arg0 = ToLua.CheckString(L, 1); Spine.ExposedList <Spine.Timeline> arg1 = (Spine.ExposedList <Spine.Timeline>)ToLua.CheckObject <Spine.ExposedList <Spine.Timeline> >(L, 2); float arg2 = (float)LuaDLL.luaL_checknumber(L, 3); Spine.Animation obj = new Spine.Animation(arg0, arg1, arg2); ToLua.PushObject(L, obj); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to ctor method: Spine.Animation.New")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int Clear(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 1) { Spine.ExposedList <Spine.Animation> obj = (Spine.ExposedList <Spine.Animation>)ToLua.CheckObject <Spine.ExposedList <Spine.Animation> >(L, 1); obj.Clear(); return(0); } else if (count == 2) { Spine.ExposedList <Spine.Animation> obj = (Spine.ExposedList <Spine.Animation>)ToLua.CheckObject <Spine.ExposedList <Spine.Animation> >(L, 1); bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.Clear(arg0); return(0); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: Spine.ExposedList<Spine.Animation>.Clear")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int TrimExcess(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); Spine.ExposedList <Spine.Animation> obj = (Spine.ExposedList <Spine.Animation>)ToLua.CheckObject <Spine.ExposedList <Spine.Animation> >(L, 1); obj.TrimExcess(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
private bool FindAnimName(string _animName) { spines = spines ?? skeletonAnimation.SkeletonDataAsset.GetAnimationStateData().skeletonData.animations; foreach (Spine.Animation animation in spines) { if (_animName == animation.name) { return(true); } } return(false); }
static int Add(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); Spine.ExposedList <Spine.Skin> obj = (Spine.ExposedList <Spine.Skin>)ToLua.CheckObject <Spine.ExposedList <Spine.Skin> >(L, 1); Spine.Skin arg0 = (Spine.Skin)ToLua.CheckObject <Spine.Skin>(L, 2); obj.Add(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int Pop(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); Spine.ExposedList <Spine.Skin> obj = (Spine.ExposedList <Spine.Skin>)ToLua.CheckObject <Spine.ExposedList <Spine.Skin> >(L, 1); Spine.Skin o = obj.Pop(); ToLua.PushObject(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int EnsureCapacity(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); Spine.ExposedList <Spine.Skin> obj = (Spine.ExposedList <Spine.Skin>)ToLua.CheckObject <Spine.ExposedList <Spine.Skin> >(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.EnsureCapacity(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int ForEach(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); Spine.ExposedList <Spine.Animation> obj = (Spine.ExposedList <Spine.Animation>)ToLua.CheckObject <Spine.ExposedList <Spine.Animation> >(L, 1); System.Action <Spine.Animation> arg0 = (System.Action <Spine.Animation>)ToLua.CheckDelegate <System.Action <Spine.Animation> >(L, 2); obj.ForEach(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int GetEnumerator(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); Spine.ExposedList <Spine.Animation> obj = (Spine.ExposedList <Spine.Animation>)ToLua.CheckObject <Spine.ExposedList <Spine.Animation> >(L, 1); Spine.ExposedList <Spine.Animation> .Enumerator o = obj.GetEnumerator(); ToLua.PushValue(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int AddRange(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); Spine.ExposedList <Spine.Animation> obj = (Spine.ExposedList <Spine.Animation>)ToLua.CheckObject <Spine.ExposedList <Spine.Animation> >(L, 1); System.Collections.Generic.IEnumerable <Spine.Animation> arg0 = (System.Collections.Generic.IEnumerable <Spine.Animation>)ToLua.CheckObject <System.Collections.Generic.IEnumerable <Spine.Animation> >(L, 2); obj.AddRange(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int ToArray(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); Spine.ExposedList <Spine.Animation> obj = (Spine.ExposedList <Spine.Animation>)ToLua.CheckObject <Spine.ExposedList <Spine.Animation> >(L, 1); Spine.Animation[] o = obj.ToArray(); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int RemoveAt(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); Spine.ExposedList <Spine.Animation> obj = (Spine.ExposedList <Spine.Animation>)ToLua.CheckObject <Spine.ExposedList <Spine.Animation> >(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.RemoveAt(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int FindLast(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); Spine.ExposedList <Spine.Animation> obj = (Spine.ExposedList <Spine.Animation>)ToLua.CheckObject <Spine.ExposedList <Spine.Animation> >(L, 1); System.Predicate <Spine.Animation> arg0 = (System.Predicate <Spine.Animation>)ToLua.CheckDelegate <System.Predicate <Spine.Animation> >(L, 2); Spine.Animation o = obj.FindLast(arg0); ToLua.PushObject(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int Resize(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); Spine.ExposedList <Spine.Skin> obj = (Spine.ExposedList <Spine.Skin>)ToLua.CheckObject <Spine.ExposedList <Spine.Skin> >(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); Spine.ExposedList <Spine.Skin> o = obj.Resize(arg0); ToLua.PushObject(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int RemoveAll(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); Spine.ExposedList <Spine.Skin> obj = (Spine.ExposedList <Spine.Skin>)ToLua.CheckObject <Spine.ExposedList <Spine.Skin> >(L, 1); System.Predicate <Spine.Skin> arg0 = (System.Predicate <Spine.Skin>)ToLua.CheckDelegate <System.Predicate <Spine.Skin> >(L, 2); int o = obj.RemoveAll(arg0); LuaDLL.lua_pushinteger(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int InsertRange(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); Spine.ExposedList <Spine.Skin> obj = (Spine.ExposedList <Spine.Skin>)ToLua.CheckObject <Spine.ExposedList <Spine.Skin> >(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); System.Collections.Generic.IEnumerable <Spine.Skin> arg1 = (System.Collections.Generic.IEnumerable <Spine.Skin>)ToLua.CheckObject <System.Collections.Generic.IEnumerable <Spine.Skin> >(L, 3); obj.InsertRange(arg0, arg1); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int TrueForAll(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); Spine.ExposedList <Spine.Animation> obj = (Spine.ExposedList <Spine.Animation>)ToLua.CheckObject <Spine.ExposedList <Spine.Animation> >(L, 1); System.Predicate <Spine.Animation> arg0 = (System.Predicate <Spine.Animation>)ToLua.CheckDelegate <System.Predicate <Spine.Animation> >(L, 2); bool o = obj.TrueForAll(arg0); LuaDLL.lua_pushboolean(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int Insert(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); Spine.ExposedList <Spine.Skin> obj = (Spine.ExposedList <Spine.Skin>)ToLua.CheckObject <Spine.ExposedList <Spine.Skin> >(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); Spine.Skin arg1 = (Spine.Skin)ToLua.CheckObject <Spine.Skin>(L, 3); obj.Insert(arg0, arg1); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int Remove(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); Spine.ExposedList <Spine.Animation> obj = (Spine.ExposedList <Spine.Animation>)ToLua.CheckObject <Spine.ExposedList <Spine.Animation> >(L, 1); Spine.Animation arg0 = (Spine.Animation)ToLua.CheckObject <Spine.Animation>(L, 2); bool o = obj.Remove(arg0); LuaDLL.lua_pushboolean(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int set_Timelines(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Spine.Animation obj = (Spine.Animation)o; Spine.ExposedList <Spine.Timeline> arg0 = (Spine.ExposedList <Spine.Timeline>)ToLua.CheckObject <Spine.ExposedList <Spine.Timeline> >(L, 2); obj.Timelines = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index Timelines on a nil value")); } }
static int set_Capacity(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Spine.ExposedList <Spine.Animation> obj = (Spine.ExposedList <Spine.Animation>)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.Capacity = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index Capacity on a nil value")); } }
static int set_Items(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Spine.ExposedList <Spine.Animation> obj = (Spine.ExposedList <Spine.Animation>)o; Spine.Animation[] arg0 = ToLua.CheckObjectArray <Spine.Animation>(L, 2); obj.Items = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index Items on a nil value")); } }
static int get_Capacity(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Spine.ExposedList <Spine.Animation> obj = (Spine.ExposedList <Spine.Animation>)o; int ret = obj.Capacity; LuaDLL.lua_pushinteger(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index Capacity on a nil value")); } }
static int get_Items(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Spine.ExposedList <Spine.Animation> obj = (Spine.ExposedList <Spine.Animation>)o; Spine.Animation[] ret = obj.Items; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index Items on a nil value")); } }
static int get_Tracks(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Spine.AnimationState obj = (Spine.AnimationState)o; Spine.ExposedList <Spine.TrackEntry> ret = obj.Tracks; ToLua.PushObject(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index Tracks on a nil value" : e.Message)); } }
static int get_TransformConstraints(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Spine.Skeleton obj = (Spine.Skeleton)o; Spine.ExposedList <Spine.TransformConstraint> ret = obj.TransformConstraints; ToLua.PushObject(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index TransformConstraints on a nil value")); } }
static int get_UpdateCacheList(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Spine.Skeleton obj = (Spine.Skeleton)o; Spine.ExposedList <Spine.IUpdatable> ret = obj.UpdateCacheList; ToLua.PushObject(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index UpdateCacheList on a nil value")); } }
static int get_Timelines(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Spine.Animation obj = (Spine.Animation)o; Spine.ExposedList <Spine.Timeline> ret = obj.Timelines; ToLua.PushObject(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index Timelines on a nil value")); } }
static int get_DrawOrder(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Spine.Skeleton obj = (Spine.Skeleton)o; Spine.ExposedList <Spine.Slot> ret = obj.DrawOrder; ToLua.PushObject(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index DrawOrder on a nil value")); } }