static int Reverse(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 1)
            {
                Spine.ExposedList <Spine.Animation> obj = (Spine.ExposedList <Spine.Animation>)ToLua.CheckObject <Spine.ExposedList <Spine.Animation> >(L, 1);
                obj.Reverse();
                return(0);
            }
            else if (count == 3)
            {
                Spine.ExposedList <Spine.Animation> obj = (Spine.ExposedList <Spine.Animation>)ToLua.CheckObject <Spine.ExposedList <Spine.Animation> >(L, 1);
                int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
                int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
                obj.Reverse(arg0, arg1);
                return(0);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to method: Spine.ExposedList<Spine.Animation>.Reverse"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
Beispiel #2
0
    static int _CreateSpine_Animation(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 3)
            {
                string arg0 = ToLua.CheckString(L, 1);
                Spine.ExposedList <Spine.Timeline> arg1 = (Spine.ExposedList <Spine.Timeline>)ToLua.CheckObject <Spine.ExposedList <Spine.Timeline> >(L, 2);
                float           arg2 = (float)LuaDLL.luaL_checknumber(L, 3);
                Spine.Animation obj  = new Spine.Animation(arg0, arg1, arg2);
                ToLua.PushObject(L, obj);
                return(1);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to ctor method: Spine.Animation.New"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
    static int Clear(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 1)
            {
                Spine.ExposedList <Spine.Animation> obj = (Spine.ExposedList <Spine.Animation>)ToLua.CheckObject <Spine.ExposedList <Spine.Animation> >(L, 1);
                obj.Clear();
                return(0);
            }
            else if (count == 2)
            {
                Spine.ExposedList <Spine.Animation> obj = (Spine.ExposedList <Spine.Animation>)ToLua.CheckObject <Spine.ExposedList <Spine.Animation> >(L, 1);
                bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
                obj.Clear(arg0);
                return(0);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to method: Spine.ExposedList<Spine.Animation>.Clear"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
 static int TrimExcess(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         Spine.ExposedList <Spine.Animation> obj = (Spine.ExposedList <Spine.Animation>)ToLua.CheckObject <Spine.ExposedList <Spine.Animation> >(L, 1);
         obj.TrimExcess();
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
    private bool FindAnimName(string _animName)
    {
        spines = spines ?? skeletonAnimation.SkeletonDataAsset.GetAnimationStateData().skeletonData.animations;

        foreach (Spine.Animation animation in spines)
        {
            if (_animName == animation.name)
            {
                return(true);
            }
        }

        return(false);
    }
 static int Add(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         Spine.ExposedList <Spine.Skin> obj = (Spine.ExposedList <Spine.Skin>)ToLua.CheckObject <Spine.ExposedList <Spine.Skin> >(L, 1);
         Spine.Skin arg0 = (Spine.Skin)ToLua.CheckObject <Spine.Skin>(L, 2);
         obj.Add(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int Pop(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         Spine.ExposedList <Spine.Skin> obj = (Spine.ExposedList <Spine.Skin>)ToLua.CheckObject <Spine.ExposedList <Spine.Skin> >(L, 1);
         Spine.Skin o = obj.Pop();
         ToLua.PushObject(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int EnsureCapacity(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         Spine.ExposedList <Spine.Skin> obj = (Spine.ExposedList <Spine.Skin>)ToLua.CheckObject <Spine.ExposedList <Spine.Skin> >(L, 1);
         int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
         obj.EnsureCapacity(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int ForEach(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         Spine.ExposedList <Spine.Animation> obj  = (Spine.ExposedList <Spine.Animation>)ToLua.CheckObject <Spine.ExposedList <Spine.Animation> >(L, 1);
         System.Action <Spine.Animation>     arg0 = (System.Action <Spine.Animation>)ToLua.CheckDelegate <System.Action <Spine.Animation> >(L, 2);
         obj.ForEach(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int GetEnumerator(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         Spine.ExposedList <Spine.Animation>             obj = (Spine.ExposedList <Spine.Animation>)ToLua.CheckObject <Spine.ExposedList <Spine.Animation> >(L, 1);
         Spine.ExposedList <Spine.Animation> .Enumerator o   = obj.GetEnumerator();
         ToLua.PushValue(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int AddRange(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         Spine.ExposedList <Spine.Animation> obj = (Spine.ExposedList <Spine.Animation>)ToLua.CheckObject <Spine.ExposedList <Spine.Animation> >(L, 1);
         System.Collections.Generic.IEnumerable <Spine.Animation> arg0 = (System.Collections.Generic.IEnumerable <Spine.Animation>)ToLua.CheckObject <System.Collections.Generic.IEnumerable <Spine.Animation> >(L, 2);
         obj.AddRange(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int ToArray(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         Spine.ExposedList <Spine.Animation> obj = (Spine.ExposedList <Spine.Animation>)ToLua.CheckObject <Spine.ExposedList <Spine.Animation> >(L, 1);
         Spine.Animation[] o = obj.ToArray();
         ToLua.Push(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int RemoveAt(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         Spine.ExposedList <Spine.Animation> obj = (Spine.ExposedList <Spine.Animation>)ToLua.CheckObject <Spine.ExposedList <Spine.Animation> >(L, 1);
         int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
         obj.RemoveAt(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int FindLast(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         Spine.ExposedList <Spine.Animation> obj  = (Spine.ExposedList <Spine.Animation>)ToLua.CheckObject <Spine.ExposedList <Spine.Animation> >(L, 1);
         System.Predicate <Spine.Animation>  arg0 = (System.Predicate <Spine.Animation>)ToLua.CheckDelegate <System.Predicate <Spine.Animation> >(L, 2);
         Spine.Animation o = obj.FindLast(arg0);
         ToLua.PushObject(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int Resize(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         Spine.ExposedList <Spine.Skin> obj = (Spine.ExposedList <Spine.Skin>)ToLua.CheckObject <Spine.ExposedList <Spine.Skin> >(L, 1);
         int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
         Spine.ExposedList <Spine.Skin> o = obj.Resize(arg0);
         ToLua.PushObject(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int RemoveAll(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         Spine.ExposedList <Spine.Skin> obj  = (Spine.ExposedList <Spine.Skin>)ToLua.CheckObject <Spine.ExposedList <Spine.Skin> >(L, 1);
         System.Predicate <Spine.Skin>  arg0 = (System.Predicate <Spine.Skin>)ToLua.CheckDelegate <System.Predicate <Spine.Skin> >(L, 2);
         int o = obj.RemoveAll(arg0);
         LuaDLL.lua_pushinteger(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int InsertRange(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 3);
         Spine.ExposedList <Spine.Skin> obj = (Spine.ExposedList <Spine.Skin>)ToLua.CheckObject <Spine.ExposedList <Spine.Skin> >(L, 1);
         int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
         System.Collections.Generic.IEnumerable <Spine.Skin> arg1 = (System.Collections.Generic.IEnumerable <Spine.Skin>)ToLua.CheckObject <System.Collections.Generic.IEnumerable <Spine.Skin> >(L, 3);
         obj.InsertRange(arg0, arg1);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int TrueForAll(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         Spine.ExposedList <Spine.Animation> obj  = (Spine.ExposedList <Spine.Animation>)ToLua.CheckObject <Spine.ExposedList <Spine.Animation> >(L, 1);
         System.Predicate <Spine.Animation>  arg0 = (System.Predicate <Spine.Animation>)ToLua.CheckDelegate <System.Predicate <Spine.Animation> >(L, 2);
         bool o = obj.TrueForAll(arg0);
         LuaDLL.lua_pushboolean(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int Insert(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 3);
         Spine.ExposedList <Spine.Skin> obj = (Spine.ExposedList <Spine.Skin>)ToLua.CheckObject <Spine.ExposedList <Spine.Skin> >(L, 1);
         int        arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
         Spine.Skin arg1 = (Spine.Skin)ToLua.CheckObject <Spine.Skin>(L, 3);
         obj.Insert(arg0, arg1);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int Remove(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         Spine.ExposedList <Spine.Animation> obj = (Spine.ExposedList <Spine.Animation>)ToLua.CheckObject <Spine.ExposedList <Spine.Animation> >(L, 1);
         Spine.Animation arg0 = (Spine.Animation)ToLua.CheckObject <Spine.Animation>(L, 2);
         bool            o    = obj.Remove(arg0);
         LuaDLL.lua_pushboolean(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Beispiel #21
0
    static int set_Timelines(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            Spine.Animation obj = (Spine.Animation)o;
            Spine.ExposedList <Spine.Timeline> arg0 = (Spine.ExposedList <Spine.Timeline>)ToLua.CheckObject <Spine.ExposedList <Spine.Timeline> >(L, 2);
            obj.Timelines = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index Timelines on a nil value"));
        }
    }
    static int set_Capacity(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            Spine.ExposedList <Spine.Animation> obj = (Spine.ExposedList <Spine.Animation>)o;
            int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
            obj.Capacity = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index Capacity on a nil value"));
        }
    }
    static int set_Items(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            Spine.ExposedList <Spine.Animation> obj = (Spine.ExposedList <Spine.Animation>)o;
            Spine.Animation[] arg0 = ToLua.CheckObjectArray <Spine.Animation>(L, 2);
            obj.Items = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index Items on a nil value"));
        }
    }
    static int get_Capacity(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            Spine.ExposedList <Spine.Animation> obj = (Spine.ExposedList <Spine.Animation>)o;
            int ret = obj.Capacity;
            LuaDLL.lua_pushinteger(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index Capacity on a nil value"));
        }
    }
    static int get_Items(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            Spine.ExposedList <Spine.Animation> obj = (Spine.ExposedList <Spine.Animation>)o;
            Spine.Animation[] ret = obj.Items;
            ToLua.Push(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index Items on a nil value"));
        }
    }
Beispiel #26
0
    static int get_Tracks(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            Spine.AnimationState obj = (Spine.AnimationState)o;
            Spine.ExposedList <Spine.TrackEntry> ret = obj.Tracks;
            ToLua.PushObject(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index Tracks on a nil value" : e.Message));
        }
    }
Beispiel #27
0
    static int get_TransformConstraints(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            Spine.Skeleton obj = (Spine.Skeleton)o;
            Spine.ExposedList <Spine.TransformConstraint> ret = obj.TransformConstraints;
            ToLua.PushObject(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index TransformConstraints on a nil value"));
        }
    }
Beispiel #28
0
    static int get_UpdateCacheList(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            Spine.Skeleton obj = (Spine.Skeleton)o;
            Spine.ExposedList <Spine.IUpdatable> ret = obj.UpdateCacheList;
            ToLua.PushObject(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index UpdateCacheList on a nil value"));
        }
    }
Beispiel #29
0
    static int get_Timelines(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            Spine.Animation obj = (Spine.Animation)o;
            Spine.ExposedList <Spine.Timeline> ret = obj.Timelines;
            ToLua.PushObject(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index Timelines on a nil value"));
        }
    }
Beispiel #30
0
    static int get_DrawOrder(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            Spine.Skeleton obj = (Spine.Skeleton)o;
            Spine.ExposedList <Spine.Slot> ret = obj.DrawOrder;
            ToLua.PushObject(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o, "attempt to index DrawOrder on a nil value"));
        }
    }