예제 #1
0
 public void createEnemyProjectile(float x, float y)
 {
     if (enemyProjectileManager.getTotalReserve() == 0)
     {
         Projectile temp = ProjectileFactory.Instance.createEnemyProjectile();
         temp.setPos(x, y);
         enemyProjectileManager.addProjectile(temp);
     }
     else
     {
         Projectile temp = enemyProjectileManager.addProjectileToActive();
         temp.setStatus(Status.Active);
         temp.setPos(x, y);
     }
 }
예제 #2
0
 public void setPos(float x, float y)
 {
     projectile.setPos(x, y);
 }