public static void Destroy() { // Get the instance GameObjectMan pMan = GameObjectMan.PrivGetInstance(); Debug.Assert(pMan != null); #if (TRACK_DESTRUCTOR_MAN) Debug.WriteLine("--->GameSpriteMan.Destroy()"); #endif pMan.BaseDestroy(); #if (TRACK_DESTRUCTOR_MAN) Debug.WriteLine(" {0} ({1})", pMan.poNodeCompare, pMan.poNodeCompare.GetHashCode()); Debug.WriteLine(" {0} ({1})", GameSpriteMan.pInstance, GameSpriteMan.pInstance.GetHashCode()); #endif pMan.poNodeCompare = null; GameObjectMan.pInstance = null; }