예제 #1
0
 public override void Update()
 {
     if (GameManager.GetState() is GamePauseState)
     {
         //GameManager.Unpause();
     }
     else
     {
         //GameManager.Pause();
     }
 }
예제 #2
0
 public void SetState(GameStateEnum gameState)
 {
     this.state = GameManager.GetState(gameState);
 }