public override void Accept(ColVisitor other) { //Q: what hits the ship? //A: mostly Bombs, but also aliens/AlienGroup(Get to later).... other.VisitShip(this); }
public override void Accept(ColVisitor other) { // Important: at this point we have an Bomb // Call the appropriate collision reaction other.VisitShip(this); }
public override void Accept(ColVisitor other) { other.VisitShip(this); }