public override void Notify() { this.pAlien = (Alien)this.pSubject.pObjA; Player pPlayer = GameStateManager.GetGame().GetPlayer(playerName); // Add points pPlayer.AddPoints(pAlien.GetPoints()); // Update Points display Font pPlayer1ScoreFont = FontManager.Find(pointsFont); Debug.Assert(pPlayer1ScoreFont != null); pPlayer1ScoreFont.UpdateMessage(pPlayer.GetPoints().ToString("D4")); }