예제 #1
0
        private async Task <IMessageConnection> GetMessageConnectionOutboundDirectAsync(string username, IPEndPoint ipEndPoint, CancellationToken cancellationToken)
        {
            Diagnostic.Debug($"Attempting direct message connection to {username} ({ipEndPoint})");

            var connection = ConnectionFactory.GetMessageConnection(
                username,
                ipEndPoint,
                SoulseekClient.Options.PeerConnectionOptions);

            connection.Type             = ConnectionTypes.Outbound | ConnectionTypes.Direct;
            connection.MessageRead     += SoulseekClient.PeerMessageHandler.HandleMessageRead;
            connection.MessageReceived += SoulseekClient.PeerMessageHandler.HandleMessageReceived;
            connection.MessageWritten  += SoulseekClient.PeerMessageHandler.HandleMessageWritten;

            try
            {
                await connection.ConnectAsync(cancellationToken).ConfigureAwait(false);
            }
            catch (Exception ex)
            {
                Diagnostic.Debug($"Failed to establish a direct message connection to {username} ({ipEndPoint}): {ex.Message}");
                connection.Dispose();
                throw;
            }

            Diagnostic.Debug($"Direct message connection to {username} ({ipEndPoint}) established. (type: {connection.Type}, id: {connection.Id})");
            return(connection);
        }
예제 #2
0
        /// <summary>
        ///     Returns an existing, or gets a new connection using the details in the specified
        ///     <paramref name="connectToPeerResponse"/> and pierces the remote peer's firewall.
        /// </summary>
        /// <remarks>
        ///     This method will be invoked from <see cref="Messaging.Handlers.ServerMessageHandler"/> upon receipt of an
        ///     unsolicited <see cref="ConnectToPeerResponse"/> of type 'P' only. This connection should only be initiated if
        ///     there is no existing connection; superceding should be avoided if possible.
        /// </remarks>
        /// <param name="connectToPeerResponse">The response that solicited the connection.</param>
        /// <returns>The operation context, including the new or updated connection.</returns>
        public async Task <IMessageConnection> GetOrAddMessageConnectionAsync(ConnectToPeerResponse connectToPeerResponse)
        {
            bool cached = true;
            var  r      = connectToPeerResponse;

            try
            {
                var connection = await MessageConnectionDictionary.GetOrAdd(
                    r.Username,
                    key => new Lazy <Task <IMessageConnection> >(() => GetConnection())).Value.ConfigureAwait(false);

                if (cached)
                {
                    Diagnostic.Debug($"Retrieved cached message connection to {r.Username} ({r.IPEndPoint})");
                }

                return(connection);
            }
            catch (Exception ex)
            {
                var msg = $"Failed to establish an inbound indirect message connection to {r.Username} ({r.IPEndPoint}): {ex.Message}";
                Diagnostic.Debug(msg);
                Diagnostic.Debug($"Purging message connection cache of failed connection to {r.Username} ({r.IPEndPoint}).");
                MessageConnectionDictionary.TryRemove(r.Username, out _);
                throw new ConnectionException(msg, ex);
            }

            async Task <IMessageConnection> GetConnection()
            {
                cached = false;

                Diagnostic.Debug($"Attempting inbound indirect message connection to {r.Username} ({r.IPEndPoint}) for token {r.Token}");

                var connection = ConnectionFactory.GetMessageConnection(
                    r.Username,
                    r.IPEndPoint,
                    SoulseekClient.Options.PeerConnectionOptions);

                connection.Type             = ConnectionTypes.Inbound | ConnectionTypes.Indirect;
                connection.MessageRead     += SoulseekClient.PeerMessageHandler.HandleMessageRead;
                connection.MessageReceived += SoulseekClient.PeerMessageHandler.HandleMessageReceived;
                connection.Disconnected    += MessageConnection_Disconnected;

                try
                {
                    await connection.ConnectAsync().ConfigureAwait(false);

                    var request = new PierceFirewall(r.Token).ToByteArray();
                    await connection.WriteAsync(request).ConfigureAwait(false);
                }
                catch
                {
                    connection.Dispose();
                    throw;
                }

                Diagnostic.Debug($"Message connection to {r.Username} ({r.IPEndPoint}) established. (type: {connection.Type}, id: {connection.Id})");
                return(connection);
            }
        }
예제 #3
0
        /// <summary>
        ///     Adds a new message connection from an incoming connection.
        /// </summary>
        /// <remarks>
        ///     This method will be invoked from <see cref="ListenerHandler"/> upon receipt of an incoming unsolicited message
        ///     only. Because this connection is fully established by the time it is passed to this method, it must supercede any
        ///     cached connection, as it will be the most recently established connection as tracked by the remote user.
        /// </remarks>
        /// <param name="username">The username of the user from which the connection originated.</param>
        /// <param name="incomingConnection">The the accepted connection.</param>
        /// <returns>The operation context.</returns>
        public async Task AddMessageConnectionAsync(string username, IConnection incomingConnection)
        {
            var c = incomingConnection;

            try
            {
                await MessageConnectionDictionary.AddOrUpdate(
                    username,
                    new Lazy <Task <IMessageConnection> >(() => GetConnection()),
                    (key, cachedConnectionRecord) => new Lazy <Task <IMessageConnection> >(() => GetConnection(cachedConnectionRecord))).Value.ConfigureAwait(false);
            }
            catch (Exception ex)
            {
                var msg = $"Failed to establish an inbound message connection to {username} ({c.IPEndPoint}): {ex.Message}";
                Diagnostic.Debug($"{msg} (type: {c.Type}, id: {c.Id})");
                Diagnostic.Debug($"Purging message connection cache of failed connection to {username} ({c.IPEndPoint}).");
                MessageConnectionDictionary.TryRemove(username, out _);
                throw new ConnectionException(msg, ex);
            }

            async Task <IMessageConnection> GetConnection(Lazy <Task <IMessageConnection> > cachedConnectionRecord = null)
            {
                Diagnostic.Debug($"Inbound message connection to {username} ({c.IPEndPoint}) accepted. (type: {c.Type}, id: {c.Id})");

                var connection = ConnectionFactory.GetMessageConnection(
                    username,
                    c.IPEndPoint,
                    SoulseekClient.Options.PeerConnectionOptions,
                    c.HandoffTcpClient());

                connection.Type          = ConnectionTypes.Inbound | ConnectionTypes.Direct;
                connection.MessageRead  += SoulseekClient.PeerMessageHandler.HandleMessageRead;
                connection.Disconnected += MessageConnection_Disconnected;

                Diagnostic.Debug($"Inbound message connection to {username} ({connection.IPEndPoint}) handed off. (old: {c.Id}, new: {connection.Id})");

                if (cachedConnectionRecord != null)
                {
                    var cachedConnection = await cachedConnectionRecord.Value.ConfigureAwait(false);

                    cachedConnection.Disconnected -= MessageConnection_Disconnected;
                    Diagnostic.Debug($"Superceding cached message connection to {username} ({cachedConnection.IPEndPoint}) (old: {cachedConnection.Id}, new: {connection.Id}");
                }

                connection.StartReadingContinuously();

                Diagnostic.Debug($"Message connection to {username} ({connection.IPEndPoint}) established. (type: {connection.Type}, id: {connection.Id})");
                return(connection);
            }
        }
예제 #4
0
        private async Task <IMessageConnection> GetMessageConnectionOutboundIndirectAsync(string username, CancellationToken cancellationToken)
        {
            var solicitationToken = SoulseekClient.GetNextToken();

            Diagnostic.Debug($"Soliciting indirect message connection to {username} with token {solicitationToken}");

            try
            {
                PendingSolicitationDictionary.TryAdd(solicitationToken, username);

                await SoulseekClient.ServerConnection
                .WriteAsync(new ConnectToPeerRequest(solicitationToken, username, Constants.ConnectionType.Peer), cancellationToken)
                .ConfigureAwait(false);

                using var incomingConnection = await SoulseekClient.Waiter
                                               .Wait <IConnection>(new WaitKey (Constants.WaitKey.SolicitedPeerConnection, username, solicitationToken), SoulseekClient.Options.PeerConnectionOptions.ConnectTimeout, cancellationToken)
                                               .ConfigureAwait(false);

                var connection = ConnectionFactory.GetMessageConnection(
                    username,
                    incomingConnection.IPEndPoint,
                    SoulseekClient.Options.PeerConnectionOptions,
                    incomingConnection.HandoffTcpClient());

                Diagnostic.Debug($"Indirect message connection to {username} ({incomingConnection.IPEndPoint}) handed off. (old: {incomingConnection.Id}, new: {connection.Id})");

                connection.Type             = ConnectionTypes.Outbound | ConnectionTypes.Indirect;
                connection.MessageRead     += SoulseekClient.PeerMessageHandler.HandleMessageRead;
                connection.MessageReceived += SoulseekClient.PeerMessageHandler.HandleMessageReceived;
                connection.MessageWritten  += SoulseekClient.PeerMessageHandler.HandleMessageWritten;
                connection.Disconnected    += MessageConnectionProvisional_Disconnected;

                Diagnostic.Debug($"Indirect message connection to {username} ({connection.IPEndPoint}) established. (type: {connection.Type}, id: {connection.Id})");
                return(connection);
            }
            catch (Exception ex)
            {
                Diagnostic.Debug($"Failed to establish an indirect message connection to {username} with token {solicitationToken}: {ex.Message}");
                throw;
            }
            finally
            {
                PendingSolicitationDictionary.TryRemove(solicitationToken, out _);
            }
        }
예제 #5
0
        /// <summary>
        ///     Returns an existing, or gets a new connection using the details in the specified
        ///     <paramref name="connectToPeerResponse"/> and pierces the remote peer's firewall.
        /// </summary>
        /// <remarks>
        ///     This method will be invoked from <see cref="Messaging.Handlers.ServerMessageHandler"/> upon receipt of an
        ///     unsolicited <see cref="ConnectToPeerResponse"/> of type 'P' only. This connection should only be initiated if
        ///     there is no existing connection; superseding should be avoided if possible.
        /// </remarks>
        /// <param name="connectToPeerResponse">The response that solicited the connection.</param>
        /// <returns>The operation context, including the new or updated connection.</returns>
        public async Task <IMessageConnection> GetOrAddMessageConnectionAsync(ConnectToPeerResponse connectToPeerResponse)
        {
            bool cached = true;
            var  r      = connectToPeerResponse;

            try
            {
                var connection = await MessageConnectionDictionary.GetOrAdd(
                    r.Username,
                    key => new Lazy <Task <IMessageConnection> >(() => GetConnection())).Value.ConfigureAwait(false);

                if (cached)
                {
                    Diagnostic.Debug($"Retrieved cached message connection to {r.Username} ({r.IPEndPoint}) (type: {connection.Type}, id: {connection.Id})");
                }

                return(connection);
            }
            catch (Exception ex)
            {
                var msg = $"Failed to establish an inbound indirect message connection to {r.Username} ({r.IPEndPoint}): {ex.Message}";
                Diagnostic.Debug(msg);
                Diagnostic.Debug($"Purging message connection cache of failed connection to {r.Username} ({r.IPEndPoint}).");
                MessageConnectionDictionary.TryRemove(r.Username, out _);

                throw new ConnectionException(msg, ex);
            }

            async Task <IMessageConnection> GetConnection()
            {
                cached = false;

                Diagnostic.Debug($"Attempting inbound indirect message connection to {r.Username} ({r.IPEndPoint}) for token {r.Token}");

                var connection = ConnectionFactory.GetMessageConnection(
                    r.Username,
                    r.IPEndPoint,
                    SoulseekClient.Options.PeerConnectionOptions);

                connection.Type             = ConnectionTypes.Inbound | ConnectionTypes.Indirect;
                connection.MessageRead     += SoulseekClient.PeerMessageHandler.HandleMessageRead;
                connection.MessageReceived += SoulseekClient.PeerMessageHandler.HandleMessageReceived;
                connection.MessageWritten  += SoulseekClient.PeerMessageHandler.HandleMessageWritten;
                connection.Disconnected    += MessageConnection_Disconnected;

                using (var cts = new CancellationTokenSource())
                {
                    // add a record to the pending dictionary so we can tell whether the following code is waiting
                    PendingInboundIndirectConnectionDictionary.AddOrUpdate(r.Username, cts, (username, existingCts) => cts);

                    try
                    {
                        await connection.ConnectAsync(cts.Token).ConfigureAwait(false);

                        var request = new PierceFirewall(r.Token);
                        await connection.WriteAsync(request, cts.Token).ConfigureAwait(false);
                    }
                    catch
                    {
                        connection.Dispose();
                        throw;
                    }
                    finally
                    {
                        // let everyone know this code is done executing and that .Value of the containing cache is safe to await with no delay.
                        PendingInboundIndirectConnectionDictionary.TryRemove(r.Username, out _);
                    }
                }

                Diagnostic.Debug($"Message connection to {r.Username} ({r.IPEndPoint}) established. (type: {connection.Type}, id: {connection.Id})");
                return(connection);
            }
        }
예제 #6
0
        /// <summary>
        ///     Adds a new message connection from an incoming connection.
        /// </summary>
        /// <remarks>
        ///     This method will be invoked from <see cref="ListenerHandler"/> upon receipt of an incoming unsolicited message
        ///     only. Because this connection is fully established by the time it is passed to this method, it must supersede any
        ///     cached connection, as it will be the most recently established connection as tracked by the remote user.
        /// </remarks>
        /// <param name="username">The username of the user from which the connection originated.</param>
        /// <param name="incomingConnection">The the accepted connection.</param>
        /// <returns>The operation context.</returns>
        public async Task AddMessageConnectionAsync(string username, IConnection incomingConnection)
        {
            var c = incomingConnection;

            try
            {
                await MessageConnectionDictionary.AddOrUpdate(
                    username,
                    new Lazy <Task <IMessageConnection> >(() => GetConnection()),
                    (key, cachedConnectionRecord) => new Lazy <Task <IMessageConnection> >(() => GetConnection(cachedConnectionRecord))).Value.ConfigureAwait(false);
            }
            catch (Exception ex)
            {
                var msg = $"Failed to establish an inbound message connection to {username} ({c.IPEndPoint}): {ex.Message}";
                Diagnostic.Debug($"{msg} (type: {c.Type}, id: {c.Id})");
                Diagnostic.Debug($"Purging message connection cache of failed connection to {username} ({c.IPEndPoint}).");
                MessageConnectionDictionary.TryRemove(username, out _);
                throw new ConnectionException(msg, ex);
            }

            async Task <IMessageConnection> GetConnection(Lazy <Task <IMessageConnection> > cachedConnectionRecord = null)
            {
                Diagnostic.Debug($"Inbound message connection to {username} ({c.IPEndPoint}) accepted. (type: {c.Type}, id: {c.Id})");

                var connection = ConnectionFactory.GetMessageConnection(
                    username,
                    c.IPEndPoint,
                    SoulseekClient.Options.PeerConnectionOptions,
                    c.HandoffTcpClient());

                connection.Type            = ConnectionTypes.Inbound | ConnectionTypes.Direct;
                connection.MessageRead    += SoulseekClient.PeerMessageHandler.HandleMessageRead;
                connection.MessageWritten += SoulseekClient.PeerMessageHandler.HandleMessageWritten;
                connection.Disconnected   += MessageConnection_Disconnected;

                Diagnostic.Debug($"Inbound message connection to {username} ({connection.IPEndPoint}) handed off. (old: {c.Id}, new: {connection.Id})");

                if (cachedConnectionRecord != null)
                {
                    // because the cache is Lazy<>, the cached entry may be either a connected or pending connection.
                    // if we try to reference .Value before the cached function is dispositioned we'll get stuck waiting for it,
                    // which will prevent this code from superseding the connection until the pending connection times out.
                    // to get around this the pending connection dictionary was added, allowing us to tell if the connection is still pending.
                    // if so, we can just cancel the token and move on.
                    if (PendingInboundIndirectConnectionDictionary.TryGetValue(username, out var pendingCts))
                    {
                        Diagnostic.Debug($"Cancelling pending inbound indirect message connection to {username}");
                        pendingCts.Cancel();
                    }
                    else
                    {
                        // if there's no entry in the pending connection dictionary, the Lazy<> function has completed executing and we know that
                        // awaiting .Value will return immediately, allowing us to tear down the disconnected event handler.
                        try
                        {
                            var cachedConnection = await cachedConnectionRecord.Value.ConfigureAwait(false);

                            cachedConnection.Disconnected -= MessageConnection_Disconnected;
                            Diagnostic.Debug($"Superseding cached message connection to {username} ({cachedConnection.IPEndPoint}) (old: {cachedConnection.Id}, new: {connection.Id}");
                        }
                        catch
                        {
                            // noop
                        }
                    }
                }

                connection.StartReadingContinuously();

                Diagnostic.Debug($"Message connection to {username} ({connection.IPEndPoint}) established. (type: {connection.Type}, id: {connection.Id})");
                return(connection);
            }
        }
        /// <summary>
        ///     Returns an existing, or gets a new connection using the details in the specified
        ///     <paramref name="connectToPeerResponse"/> and pierces the remote peer's firewall.
        /// </summary>
        /// <remarks>
        ///     This method will be invoked from <see cref="Messaging.Handlers.ServerMessageHandler"/> upon receipt of an
        ///     unsolicited <see cref="ConnectToPeerResponse"/> of type 'P' only. This connection should only be initiated if
        ///     there is no existing connection; superseding should be avoided if possible.
        /// </remarks>
        /// <param name="connectToPeerResponse">The response that solicited the connection.</param>
        /// <returns>The operation context, including the new or updated connection.</returns>
        public async Task <IMessageConnection> GetOrAddMessageConnectionAsync(ConnectToPeerResponse connectToPeerResponse)
        {
            bool cached = true;
            var  r      = connectToPeerResponse;

            try
            {
                var connection = await MessageConnectionDictionary.GetOrAdd(
                    r.Username,
                    key => new Lazy <Task <IMessageConnection> >(() => GetConnection())).Value.ConfigureAwait(false);

                if (cached)
                {
                    Diagnostic.Debug($"Retrieved cached message connection to {r.Username} ({r.IPEndPoint}) (type: {connection.Type}, id: {connection.Id})");
                }

                return(connection);
            }
            catch (Exception ex)
            {
                var msg = $"Failed to establish an inbound indirect message connection to {r.Username} ({r.IPEndPoint}): {ex.Message}";
                Diagnostic.Debug(msg);

                // only purge the connection if the thrown exception is something other than OperationCanceledException. if this
                // is thrown then a direct connection superseded this connection while it was being established, and
                // ChildConnectionDictionary contains the new, direct connection.
                if (!(ex is OperationCanceledException))
                {
                    Diagnostic.Debug($"Purging message connection cache of failed connection to {r.Username} ({r.IPEndPoint}).");

                    // remove the current record, which *should* be the one we added above.
                    MessageConnectionDictionary.TryRemove(r.Username, out var removed);

                    try
                    {
                        var connection = await removed.Value.ConfigureAwait(false);

                        // if the connection we removed is Direct, then a direct connection managed to come in after this attempt
                        // had timed out or failed, but before that connection was able to cancel the pending token this should be
                        // an extreme edge case, but log it as a warning so we can see how common it is.
                        if (connection.Type.HasFlag(ConnectionTypes.Direct))
                        {
                            Diagnostic.Warning($"Erroneously purged direct message connection to {r.Username} upon indirect failure");
                            MessageConnectionDictionary.TryAdd(r.Username, removed);
                        }
                    }
                    catch
                    {
                        // noop
                    }
                }

                throw new ConnectionException(msg, ex);
            }

            async Task <IMessageConnection> GetConnection()
            {
                cached = false;

                Diagnostic.Debug($"Attempting inbound indirect message connection to {r.Username} ({r.IPEndPoint}) for token {r.Token}");

                var connection = ConnectionFactory.GetMessageConnection(
                    r.Username,
                    r.IPEndPoint,
                    SoulseekClient.Options.PeerConnectionOptions);

                connection.Type             = ConnectionTypes.Inbound | ConnectionTypes.Indirect;
                connection.MessageRead     += SoulseekClient.PeerMessageHandler.HandleMessageRead;
                connection.MessageReceived += SoulseekClient.PeerMessageHandler.HandleMessageReceived;
                connection.MessageWritten  += SoulseekClient.PeerMessageHandler.HandleMessageWritten;

                using (var cts = new CancellationTokenSource())
                {
                    // add a record to the pending dictionary so we can tell whether the following code is waiting
                    PendingInboundIndirectConnectionDictionary.AddOrUpdate(r.Username, cts, (username, existingCts) => cts);

                    try
                    {
                        await connection.ConnectAsync(cts.Token).ConfigureAwait(false);

                        var request = new PierceFirewall(r.Token);
                        await connection.WriteAsync(request.ToByteArray(), cts.Token).ConfigureAwait(false);
                    }
                    catch
                    {
                        connection.Dispose();
                        throw;
                    }
                    finally
                    {
                        // let everyone know this code is done executing and that .Value of the containing cache is safe to await
                        // with no delay.
                        PendingInboundIndirectConnectionDictionary.TryRemove(r.Username, out _);
                    }
                }

                connection.Disconnected += MessageConnection_Disconnected;

                Diagnostic.Debug($"Message connection to {r.Username} ({r.IPEndPoint}) established. (type: {connection.Type}, id: {connection.Id})");
                return(connection);
            }
        }
        /// <summary>
        ///     Adds a new message connection from an incoming connection.
        /// </summary>
        /// <remarks>
        ///     This method will be invoked from <see cref="ListenerHandler"/> upon receipt of an incoming 'P' connection only.
        ///     Because this connection is fully established by the time it is passed to this method, it must supersede any cached
        ///     connection, as it will be the most recently established connection as tracked by the remote user.
        /// </remarks>
        /// <param name="username">The username of the user from which the connection originated.</param>
        /// <param name="incomingConnection">The the accepted connection.</param>
        /// <returns>The operation context.</returns>
        public async Task AddOrUpdateMessageConnectionAsync(string username, IConnection incomingConnection)
        {
            var c = incomingConnection;

            try
            {
                await MessageConnectionDictionary.AddOrUpdate(
                    username,
                    new Lazy <Task <IMessageConnection> >(() => GetConnection()),
                    (key, cachedConnectionRecord) => new Lazy <Task <IMessageConnection> >(() => GetConnection(cachedConnectionRecord))).Value.ConfigureAwait(false);
            }
            catch (Exception ex)
            {
                var msg = $"Failed to establish an inbound message connection to {username} ({c.IPEndPoint}): {ex.Message}";
                Diagnostic.Debug($"{msg} (type: {c.Type}, id: {c.Id})");
                Diagnostic.Debug($"Purging message connection cache of failed connection to {username} ({c.IPEndPoint}).");
                MessageConnectionDictionary.TryRemove(username, out _);
                throw new ConnectionException(msg, ex);
            }

            async Task <IMessageConnection> GetConnection(Lazy <Task <IMessageConnection> > cachedConnectionRecord = null)
            {
                Diagnostic.Debug($"Inbound message connection to {username} ({c.IPEndPoint}) accepted. (type: {c.Type}, id: {c.Id})");

                var connection = ConnectionFactory.GetMessageConnection(
                    username,
                    c.IPEndPoint,
                    SoulseekClient.Options.PeerConnectionOptions,
                    c.HandoffTcpClient());

                Diagnostic.Debug($"Inbound message connection to {username} ({connection.IPEndPoint}) handed off. (old: {c.Id}, new: {connection.Id})");
                c.Dispose();

                connection.Type             = ConnectionTypes.Inbound | ConnectionTypes.Direct;
                connection.MessageRead     += SoulseekClient.PeerMessageHandler.HandleMessageRead;
                connection.MessageReceived += SoulseekClient.PeerMessageHandler.HandleMessageReceived;
                connection.MessageWritten  += SoulseekClient.PeerMessageHandler.HandleMessageWritten;
                connection.Disconnected    += MessageConnection_Disconnected;

                if (cachedConnectionRecord != null)
                {
                    if (PendingInboundIndirectConnectionDictionary.TryGetValue(username, out var pendingCts))
                    {
                        // cancel any connection pending due to a ConnectToPeer message; we don't want it to succeed because the
                        // remote client would supersede this connection with it.
                        Diagnostic.Debug($"Cancelling pending inbound indirect message connection to {username}");
                        pendingCts.Cancel();
                    }

                    try
                    {
                        // because we cancelled any pending connection above, the Lazy<> function has completed executing and we
                        // know that awaiting .Value will return immediately, allowing us to tear down the existing connection.
                        var cachedConnection = await cachedConnectionRecord.Value.ConfigureAwait(false);

                        cachedConnection.Disconnected -= MessageConnection_Disconnected;
                        Diagnostic.Debug($"Superseding cached message connection to {username} ({cachedConnection.IPEndPoint}) (old: {cachedConnection.Id}, new: {connection.Id}");
                    }
                    catch
                    {
                        // noop
                    }
                }

                try
                {
                    connection.StartReadingContinuously();
                }
                catch
                {
                    connection.Dispose();
                    throw;
                }

                Diagnostic.Debug($"Message connection to {username} ({connection.IPEndPoint}) established. (type: {connection.Type}, id: {connection.Id})");
                return(connection);
            }
        }