// Function from file: step_triggers.dm public override bool Trigger(Ent_Dynamic A = null) { dynamic T = null; T = GlobalFuncs.get_turf(A); if (!Lang13.Bool(T)) { return(false); } if (this.triggerer_only) { A.playsound_local(T, this.sound, this.volume, this.freq_vary); } else { GlobalFuncs.playsound(T, this.sound, this.volume, this.freq_vary, this.extra_range); } if (this.happens_once) { GlobalFuncs.qdel(this); } return(false); }