예제 #1
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 protected override double GetCritChanceInternal()
 => PlayerStatsCalculator.CalculateCritChance(this);
예제 #2
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 protected override int GetAccuracyInternal()
 => PlayerStatsCalculator.CalculateAccuracy(this);
예제 #3
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 protected override int GetEvasionInternal()
 => PlayerStatsCalculator.CalculateEvasion(this);
예제 #4
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 protected override long GetDamageInternal()
 => PlayerStatsCalculator.CalculateDamage(this);
예제 #5
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 protected override long GetDefenceInternal()
 => PlayerStatsCalculator.CalculateDefence(this);
예제 #6
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 public long GetHealthPerHit()
 => PlayerStatsCalculator.CalculateHealthPerHit(this);
예제 #7
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 public int GetVitality()
 => PlayerStatsCalculator.CalculateVitality(this);
예제 #8
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 public int GetPower()
 => PlayerStatsCalculator.CalculatePower(this);
예제 #9
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 public long GetMaxHealth()
 => PlayerStatsCalculator.CalculateMaxHealth(this);
예제 #10
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 public override double GetDefenceKoef()
 => PlayerStatsCalculator.CalculateDefenceKoef(this);