예제 #1
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 public abstract void Activate(ref Artillery artillery);
예제 #2
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 public IncreasedArmorArtillery(Artillery artillery)
     : base(artillery)
 {
 }
 public IncreasedReloadSpeedArtillery(Artillery artillery)
     : base(artillery)
 {
 }
예제 #4
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 public IncreasedAmmoArtillery(Artillery artillery)
     : base(artillery)
 {
 }
예제 #5
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 protected Artillery(Artillery artillery)
     : this(artillery.currentHealth, artillery.currentArmor,
            artillery.ammo, artillery.reloadSpeed, artillery.speed,
            artillery.maxHealth, artillery.maxArmor)
 {
 }