예제 #1
0
        internal static (MusicLoadResult, AudioClip) AddMusic(string trackName, AudioType formatType, string filePath)
        {
            if (!IsTrackNameAvailable(trackName))
            {
                return(MusicLoadResult.DuplicateTrackName, null);
            }

            var trackConfig = new TrackConfig {
                audioType = formatType,
                filePath  = filePath
            };

            if (!File.Exists(trackConfig.GetAbsolutePath()))
            {
                return(MusicLoadResult.FileNotFound, null);
            }

            AudioClip clip = TrackLoadingUtils.LoadMusicTrackNow(trackConfig);

            return(clip == null ? (MusicLoadResult.UnknownError, null) : (MusicLoadResult.Success, clip));
        }
예제 #2
0
        internal static IEnumerator AddMusicAsync(string trackName, AudioType formatType, string filePath, Action <MusicLoadResult, AudioClip> callback = null)
        {
            if (!IsTrackNameAvailable(trackName))
            {
                callback?.Invoke(MusicLoadResult.DuplicateTrackName, null);
                yield break;
            }

            var trackConfig = new TrackConfig {
                audioType = formatType,
                filePath  = filePath
            };

            if (!File.Exists(trackConfig.GetAbsolutePath()))
            {
                callback?.Invoke(MusicLoadResult.FileNotFound, null);
                yield break;
            }

            yield return(TrackLoadingUtils.LoadMusicTrack(trackConfig, clip => {
                callback?.Invoke(clip == null ? MusicLoadResult.UnknownError : MusicLoadResult.Success, clip);
            }));
        }