예제 #1
0
        private void OnTimedEvent(Object source, ElapsedEventArgs e)
        {
            Snake.Debug("TE");
            SnakeGameModel sbm = (SnakeGameModel)model;

            sbm.Move();
            sbm.Update();
            timer.Interval = SnakeGameModel.TIME_BASE / sbm.Speed;
        }
예제 #2
0
 private void OnTimedEvent(Object source, ElapsedEventArgs e)
 {
     Snake.Debug("TE");
     foreach (Model m in mList)
     {
         if (m is SnakeGameModel)
         {
             SnakeGameModel sbm = (SnakeGameModel)m;
             sbm.Move();
             sbm.Update();
         }
     }
     timer.Interval = SnakeGameModel.TIME_BASE / SnakeGameModel.Speed;
 }