/// <summary> /// Create a new Achievements object. /// </summary> /// <param name="achievementsId">Initial value of the AchievementsId property.</param> /// <param name="jumpNumber">Initial value of the JumpNumber property.</param> /// <param name="isMilitary">Initial value of the IsMilitary property.</param> /// <param name="packingCert">Initial value of the PackingCert property.</param> /// <param name="detailsId">Initial value of the DetailsId property.</param> public static Achievements CreateAchievements(global::System.Int32 achievementsId, global::System.Int32 jumpNumber, global::System.Boolean isMilitary, global::System.Boolean packingCert, global::System.Int32 detailsId) { Achievements achievements = new Achievements(); achievements.AchievementsId = achievementsId; achievements.JumpNumber = jumpNumber; achievements.IsMilitary = isMilitary; achievements.PackingCert = packingCert; achievements.DetailsId = detailsId; return achievements; }
/// <summary> /// Deprecated Method for adding a new object to the Achievements EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToAchievements(Achievements achievements) { base.AddObject("Achievements", achievements); }