/// <summary>
 /// Create a new Achievements object.
 /// </summary>
 /// <param name="achievementsId">Initial value of the AchievementsId property.</param>
 /// <param name="jumpNumber">Initial value of the JumpNumber property.</param>
 /// <param name="isMilitary">Initial value of the IsMilitary property.</param>
 /// <param name="packingCert">Initial value of the PackingCert property.</param>
 /// <param name="detailsId">Initial value of the DetailsId property.</param>
 public static Achievements CreateAchievements(global::System.Int32 achievementsId, global::System.Int32 jumpNumber, global::System.Boolean isMilitary, global::System.Boolean packingCert, global::System.Int32 detailsId)
 {
     Achievements achievements = new Achievements();
     achievements.AchievementsId = achievementsId;
     achievements.JumpNumber = jumpNumber;
     achievements.IsMilitary = isMilitary;
     achievements.PackingCert = packingCert;
     achievements.DetailsId = detailsId;
     return achievements;
 }
 /// <summary>
 /// Deprecated Method for adding a new object to the Achievements EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddToAchievements(Achievements achievements)
 {
     base.AddObject("Achievements", achievements);
 }