static public int Clear(IntPtr l)
 {
     try {
         SkillSystem.SkillConfigManager self = (SkillSystem.SkillConfigManager)checkSelf(l);
         self.Clear();
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
 static public int NewSkillInstance(IntPtr l)
 {
     try {
         SkillSystem.SkillConfigManager self = (SkillSystem.SkillConfigManager)checkSelf(l);
         System.Int32 a1;
         checkType(l, 2, out a1);
         var ret = self.NewSkillInstance(a1);
         pushValue(l, true);
         pushValue(l, ret);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
 static public int LoadSkillDsl(IntPtr l)
 {
     try {
         SkillSystem.SkillConfigManager self = (SkillSystem.SkillConfigManager)checkSelf(l);
         System.Int32 a1;
         checkType(l, 2, out a1);
         Dsl.FunctionData a2;
         checkType(l, 3, out a2);
         self.LoadSkillDsl(a1, a2);
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }