static public int Clear(IntPtr l) { try { SkillSystem.SkillConfigManager self = (SkillSystem.SkillConfigManager)checkSelf(l); self.Clear(); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int NewSkillInstance(IntPtr l) { try { SkillSystem.SkillConfigManager self = (SkillSystem.SkillConfigManager)checkSelf(l); System.Int32 a1; checkType(l, 2, out a1); var ret = self.NewSkillInstance(a1); pushValue(l, true); pushValue(l, ret); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int LoadSkillDsl(IntPtr l) { try { SkillSystem.SkillConfigManager self = (SkillSystem.SkillConfigManager)checkSelf(l); System.Int32 a1; checkType(l, 2, out a1); Dsl.FunctionData a2; checkType(l, 3, out a2); self.LoadSkillDsl(a1, a2); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }