예제 #1
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 //DRAG_DROP
 public static void DragAndDrop(string pattern, string toPattern, float similarity, int timeout)
 {
     Commander.Execute(Command.DRAG_DROP, pattern, toPattern, similarity, timeout);
 }
예제 #2
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 public static void DragAndDrop(string pattern, string toPattern)
 {
     Commander.Execute(Command.DRAG_DROP, pattern, toPattern, Settings.DefaultSimilarity, Settings.DefaultTimeout);
 }
예제 #3
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 //HOVER
 public static void Hover(string pattern, float similarity, int timeout)
 {
     Commander.Execute(Command.HOVER, pattern, null, similarity, timeout);
 }
예제 #4
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 public static void Hover(string pattern)
 {
     Commander.Execute(Command.HOVER, pattern, null, Settings.DefaultSimilarity, Settings.DefaultTimeout);
 }
예제 #5
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 //RIGHT_CLICK
 public static void RightClick(string pattern, float similarity, int timeout)
 {
     Commander.Execute(Command.RIGHT_CLICK, pattern, null, similarity, timeout);
 }
예제 #6
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 public static void RightClick(string pattern)
 {
     Commander.Execute(Command.RIGHT_CLICK, pattern, null, Settings.DefaultSimilarity, Settings.DefaultTimeout);
 }
예제 #7
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 public static void DoubleClick(string pattern)
 {
     Commander.Execute(Command.DOUBLE_CLICK, pattern, null, Settings.DefaultSimilarity, Settings.DefaultTimeout);
 }
예제 #8
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 //DOUBLE_CLICK
 public static void DoubleClick(string pattern, float similarity, int timeout)
 {
     Commander.Execute(Command.DOUBLE_CLICK, pattern, null, similarity, timeout);
 }
예제 #9
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 //PASTE
 public static void Paste(string pattern, string text)
 {
     Commander.Execute(Command.PASTE, pattern, text, Settings.DefaultSimilarity, Settings.DefaultTimeout);
 }
예제 #10
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 //WAIT
 public static void Wait(string pattern, float similarity, int timeout)
 {
     Commander.Execute(Command.WAIT, pattern, null, similarity, timeout);
 }
예제 #11
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 public static void WaitVanish(string pattern, int timeout)
 {
     Commander.Execute(Command.WAIT_VANISH, pattern, null, Settings.DefaultSimilarity, timeout);
 }