public static void SendSpectatorMessage(this Player player, SpectatorMessage val) { SendSpectatorMessage(MessageDestination.OneReliable, IntPtr.Zero, player.Pointer, val); }
public static void SendSpectatorMessage(MessageDestination destination, SpectatorMessage val) { SendSpectatorMessage(destination, IntPtr.Zero, IntPtr.Zero , val.ClientID, val.Unknown); }
public static void SendSpectatorMessage(this Player player, IntPtr floatValue, SpectatorMessage val) { SendSpectatorMessage(MessageDestination.OneReliable, floatValue, player.Pointer, val); }
public static void SendSpectatorMessage(MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, SpectatorMessage val) { SendSpectatorMessage(destination, floatValue,playerEntity , val.ClientID, val.Unknown); }