public static void SendSpectatorMessage(this Player player, SpectatorMessage val)
 {
     SendSpectatorMessage(MessageDestination.OneReliable, IntPtr.Zero, player.Pointer, val);
 }
 public static void SendSpectatorMessage(MessageDestination destination, SpectatorMessage val)
 {
     SendSpectatorMessage(destination, IntPtr.Zero, IntPtr.Zero , val.ClientID, val.Unknown);
 }
 public static void SendSpectatorMessage(this Player player, IntPtr floatValue, SpectatorMessage val)
 {
     SendSpectatorMessage(MessageDestination.OneReliable, floatValue, player.Pointer, val);
 }
 public static void SendSpectatorMessage(MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, SpectatorMessage val)
 {
     SendSpectatorMessage(destination, floatValue,playerEntity , val.ClientID, val.Unknown);
 }