public static void SendHostageKMessage(this Player player, HostageKMessage val) { SendHostageKMessage(MessageDestination.OneReliable, IntPtr.Zero, player.Pointer, val); }
public static void SendHostageKMessage(MessageDestination destination, HostageKMessage val) { SendHostageKMessage(destination, IntPtr.Zero, IntPtr.Zero , val.HostageID); }
public static void SendHostageKMessage(this Player player, IntPtr floatValue, HostageKMessage val) { SendHostageKMessage(MessageDestination.OneReliable, floatValue, player.Pointer, val); }
public static void SendHostageKMessage(MessageDestination destination, IntPtr playerEntity, HostageKMessage val) { SendHostageKMessage(destination, IntPtr.Zero, playerEntity , val.HostageID); }